![]() If you add Feel free to add the description of your page. This part is probably temporary, to help reorganize documents about scenery enhancement. 1.2.2 Technical concepts and experimental generation toolsĭescription of the content of the articles by categories.1 Description of the content of the articles by categories.Static objects are typically prominent buildings while shared objects are typically objects used often, for example power pylons.Īll of this can and should be improved over time, and experimentation is both possible and encouraged (but work in small steps, so you can learn from small mistakes). In addition the scenery is populated with objects, either static objects that only occur once, or shared objects that are included with FlightGear and/or the scenery and are used in many places. The airports are also part of the terrain mesh, in which the various runway, taxiway and apron materials are encoded as scenery mesh triangles as well. Using that information the terrain is textured based on a material configuration, sometimes procedurally (in essence partially through configuration of algorithms and not by artwork alone). The triangular terrain mesh has some information like land class encoded in each triangle. The scenery is split into 1 x 1 degree scenery tiles. The scenery in FlightGear consists of a terrain mesh, terrain materials (which includes textures) and scenery objects. There is many ways to enhance scenery in FlightGear. Insert your objects into your favourite city using this guide.Note As of December 2015 this page is still rather a listing of the topics of most of the articles in the category rather than an introductory summary of different ways to enhance the scenery.Import PDB files, increase the size, rotate and manipulate as needed.Get the ePMY version of Blender or another 3D design software.Here we'll talk a bit about how we actually did it. Need more of a challenge? Make the betasheet smaller. To make it easier, we've put a nice flat landing pad there for you. Land a helicopter on the chromophore of RFP. Bonus: The larger the aircraft you can fly through, the better. (Right in time for the world finals :) ). In your glider, fly down through the helical constant domain of the flagellin monomer, landing safely in the Boston airport. Run flightgear and pick to take off from the Boston Airport! (ID:KBOS)īelow are a series of challenges that we have made in our level: Challenge #1: Flight of the Flagellin.Copy the Objects and Terrain folder to your Flightgear Scenery folder, ex: c:\Program Files\FlightGear\data\Scenery.Replace YOURPATHHERE with the file path to your downloads folder, or wherever you choose to store the protein models. ![]() Download and extract the map files: proteinflight.zip.Next, download and install the Flight of the Flagellin Maps! We wish we could make this a little bit easier but, we're inexperienced! Follow these step by step instructions: This kind of computer modelling is common practice in drug design.įirst download and install the game from Then, using this same idea, we can power docking experiments, in which players have to try and land a ligand in the active site of an enzyme, for example. More specifically, we can swap out that plane model for, say, a ligand. The higher your score, the better you did, and your solution can actually contribute to scientific data. Something like this could also lead into new games, like EteRNA or Fold-it, in which the player is assigned the puzzle of solving a protein or RNA structure. With the amount of work that went into getting this data, it's hard to say whether we're taking full advantage of it and using it to its full potential, or just completely bastardizing it. Now in this case, you're flying our somebody's hard earned scientific data instead. Lots of people play flight simulators just to fly around some generated landscape. It's also really surreal to be bringing some of the smallest units of life, and exploring them, in the setting of some of the largest man-made vehicles.įlying is just fun. It seems pretty ridiculous, but this could be a great way of teaching protein or molecular structure to people both young and old. What is this page really? Well, we recently discovered how easy it is to import 3D protein structures into an open-source flight simulator called FlightGear. Flight of the Flagellin Flight of the Flagellin takes protein structures and give them a hilarious, fun, new perspective.
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